Just Cotton is a online shopping e-commerce website.
- What I did:
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Designed, deployed and hosted the websites of various degrees of functionality.
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Designed UI using HTML5, CSS3, and JavaScript.
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Used Bootstrap4, Semantic UI and React, Redux, Redux-saga UI to make the application user-friendly in the development of the Navigation Bar, Tables, Sliders, Calendars etc.
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Implemented a Single Page Web Applications (SPA) based front end for displaying user requests, user records history and security settings various users using JavaScript and React.
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Involved Storing and retrieving data from Column Oriented Data Base MongoDB.
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Implemented responsive web design and mobile friendly design using React reusable components.
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Application backend implemented using node.js application server.
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Performed Restful routing using node.js which submits my form data to the mongoDB database.
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Ensured Compatibility for all Web Browsers using Modern Platforms.
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Used GIT for Version Control. Developed and deployed using Heroku.
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Enhancing the system to improve user experience and developed functions to acquire data using RESTful.
• Environment: React, Redux, Redux-saga, Typescript, HTML5, CSS3, JavaScript ES5, jQuery 1.12, JSON, AJAX, RestFul API, GIT, Node JS, MongoDB, Windows.
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Studio: Just Cotton
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Team size: 1
Blog App - This blog is a CRUD application.
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What I did:
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Designed deployed and hosted various websites of various degrees of functionality.
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Designed UI using HTML5, CSS3, and JavaScript.
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Used Bootstrap4, Semantic UI and React, Redux , Redux-saga to make the application user-friendly in the development of the Navigation Bar,etc.
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Involved Storing and retrieving data from Column Oriented Data Base MongoDB.
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Application backend implemented using node.js application server.
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Performed Restful routing using node.js which submits my form data to the mongoDB database.
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Used GIT for Version Control. Developed and deployed using Heroku.
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Enhancing the system to improve user experience and developed functions to acquire data using RESTful.
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Presented our game in MAGIC SPELL STUDIOS and six teams got selected around the college.
Isomcraft is a 3D mobile puzzle game for both Android and iOS developed using Unity engine. In this game, you explore various building architectures with famous skyscrapers from across the world and solve puzzles in order to reach the top. Isomcraft is an experience that will both challenge the mind and make you appreciate the beauty of the architecture behind these buildings.
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What I did:
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Level designer: I am responsible for building levels using an advanced 3D pro builder tool, making own custom UV texture geometry, UI Programming, UX design, Logo creation.
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UI/UX designer: I have implemented the main menu, level unlock system, pause menu.
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Studio: Magic Spell Studios
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Team size: 2
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Project length: 15 Weeks
DreaMeScape is a capstone project with team of six people. It is a turn-based strategy game developed using the Unity Engine. My role in the team is responsible for UI Programming, UI/UX Design and Level Design.
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What I did:
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UI Programmer: Implemented own custom dialogue system using JSON. Mainly focus on the advanced UI to make the player's controls intuitive. Implemented the main menu, dynamic settings menu, level selection scene, HUD, Pause menu, Character description, Win scene.
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UI / UX Design: Created visual design for the jucy FX for the player highlight moves using adobe after effects.
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Level Designer: I have designed and implemented the playground level using 3D Probuilder tool in Unity Engine.
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Team size: 6
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Project length: 8 Months
Hungry Cat Helping Rat is an puzzle game developed in iOS.
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What I did:
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Level designer: I have designed and implemented the levels.
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UI Programmer: I have programmed all the scene transitions, animations, achievements.
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UI / UX Designer: I have designed and implemented the UI and UX.
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Asset Creator: I have created all the assets for UI, level design, buttons, characters.
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Team size: 2
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Project length: 5 Weeks